"System, add points!" Lin

Mo shouted silently in his heart.

He poured a million emotional energy into the level design.

In a Metroidvania-like game, the most important thing is the

level design! The S-level art design is completely sufficient.

And if you want to make this game more perfect, you must surpass perfection in level design!

In an instant, Lin Mo seemed to see heaven.

The flow of information for SS-level level design had just flooded into his mind.

Lin Mo fainted.

That's right, it's fainting.

Without warning.

Lin Mo's eyelids rolled, and the whole person fell down in front of the computer.

Generally speaking, it would take at least thirty years for a genius game designer to raise an ability to SS level!

The functionality of the system is good, but it is not completely without side effects.

Although Lin Mo also felt a little pressured by the previous promotion, he still felt that it was within his acceptable range.

But this time ......

SS-class ability increases, and he doesn't even have time to react.

Wait until Lin Mo opens his eyes again.

It's dawn.

"Shhh

He felt like his brain was going to explode.

I don't know how long it took.

He slowly calmed down a little.

"Good guy, is it so dangerous to upgrade to SS-level ability

?" "Then if I am promoted to SSS level in the future, won't I die in an instant?"

Lin Mo opened the system panel, and his heart palpitated.

[God-level Game Production System

] [Host: Lin Mo

] [Emotional Energy: 674684 Points

] [Story Design: S-level (0/1000000)] [Level Design: SS-level (0/10000000)] [Numerical Design: S-level (0/1000000)] [Art Design: S-level (0/1000000

)].

[Soundtrack Design: S-Class (0/1000000)]

"10 million emotional energy!

If you want to upgrade your SS-level abilities to SSS-level, you need 10 million emotional energy.

How long will this take to accumulate?

It is estimated that it will not be a year and a half, and it will definitely not be reached.

"Whew, forget it.

"Don't be promoted to SSS for a short time. Lin

Mo's head was still dizzy.

SS class has such a big side effect.

This made him a little scared of the SSS-level ability improvement.

But it's fine.

At least for a short time.

There is no need for him to raise his abilities to the SSS level.

Now his game design skills are completely sufficient!

"I feel ......" "I make

2D side-scrolling games now." "

It's like killing chickens with a knife!" Lin

Mo's heart suddenly surged with countless inspirations.

He pondered for a moment.

The idea of the latest indie game is becoming clearer and clearer in my mind.

Immediately after, he created a folder on his computer's desktop.

This is the metroidvania-like indie game he plans to develop! The

specific reference works are the well-known indie games in his previous life, such as "Hollow Knight", "Azure", and "Ori: Elves and Fireflies".

However, Lin Mo is ready to be original in terms of world view, specific scene design, and level design!

"Start work

!" "This time I'm going to give a sample to global independent game designers!"

Lin Mo opened the game editor with some excitement.

That's when it happened.

There was a knock on the office.

Liu Xingming walked into the office.

"Brother Mo, how have you thought about publicity

?" "Publicity?"

Lin Mo thought for a moment.

Oh, at the dinner yesterday, Liu Xingming mentioned the promotion of "Naraka: Infinite".

"Okay, let's make a CG promotional video first, and I'll let Xue Wen take care of this later. Lin Mo nodded and said.

Regarding the promotion of Naraka: Bladepoint, he actually has no opinion.

"Naraka: Bladepoint", a chicken end game, must be promoted in advance.

Otherwise, this kind of multiplayer online competitive game, if it is officially released without a single player, it will be too embarrassing.

It's impossible to arrange a bunch of bots to match.

"Okay! Leave it to me!" Liu

Xingming looked very excited.

This is mainly because these days, many fans on the Internet are asking what the next game of Yanhuang Studio will be.

Liu Xingming usually likes to surf the Internet and interact with netizens.

So he's very concerned about it.

After all, the two works of Yanhuang Studio, "Battle Royale: Chicken Battlefield" and "The Legend of Sword and Fairy" have achieved very good results.

Liu Xingming has now regarded Yanhuang Studio as his own career.

"Eat chicken and swim ......

" "It is true that they should be allowed to see it."

"What is the innovative direction of battle royale gameplay!" Lin

Mo's eyes showed a hint of a smile.

He has never launched a chicken terminal game before, mainly waiting for other studios to cultivate this market.

Now Goose Factory's "Special Battlefield" and Ling Tian Studio's "Battle of the Sky Dome" have already occupied a large market share.

Especially Ling Tian Studio's "Battle of the Sky Dome", Lin Mo specially downloaded it to try it out before.

It actually integrates the gameplay of Musou mowing the lawn

!And it integrates very well!

Although it is still a "Tututu" kind of FPS chicken game。

But it is very novel to add PVE innovation to the battle royale link.

The equipment in "The Battle of the Sky Dome" does not rely on scavenging, but on fighting.

During the game, some alien monsters will appear at all times.

Players need to defeat monsters and then collect materials from them to synthesize the corresponding equipment.

And some powerful monsters can even be defeated by multi-player cooperation.

In other words, players are both opponents and partners.

However, after the powerful monsters are defeated, players will quickly turn against each other in order to compete for rare materials.

Because of this innovation in gameplay, the mainstream mode of "Battle of the Sky Dome" is three-person platoon.

Goose Factory's "Special Battlefield" is based on single-player matchmaking.

But from the perspective of game design, Lin Mo said.

Lingtian Studio deserves to be one of the top ten excellent studios in China.

At least from the innovation level, it has already killed the goose factory for several streets.

In addition to copying every day, the goose factory still copied.

There is no innovation at all.

Although Ling Tian Studio also imitates the gameplay of eating chicken, at least other people's innovations are very interesting!

And the art style of "Battle of the Sky Dome" is also very good in Lin Mo's opinion.

It's the kind of grotesque style that tends to be violent, fleshy, and restrictive.

After all, the alien monsters in the game are all very strange.

I have to say that Ling Tian Studio has been immersed in the FPS field for many years, and it still has some ability.

This is also the reason why the chicken terminal game market can grow so rapidly tens of millions of players.

"But thank you for making me a wedding dress.

"If I have the opportunity in the future, I will definitely repay it." "

Hahaha......"

Lin Mo couldn't help laughing.

After laughing, he quickly focused on the gameplay design of "The Great Witch".

The game "The Great Witch" is also very important to the layout behind him.

You have to give it your all!

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