"By the way, Brother Mo, everyone is looking forward to our next game now. Liu Xingming asked, "Do we want to reveal some information?"

"Hmm...... Can be considered.

Lin Mo thought for a moment.

"Naraka: Bladepoint" definitely can't be like "The Legend of Sword and Fairy", which is stuffy in production and development.

It's a multiplayer action competitive buyout game, and there's also an in-app skin purchase system.

It is destined to become the main source of income for Yanhuang Studio in the future.

So in the early stage, you need to publicize it.

Coupled with the reputation of "The Legend of Sword and Fairy", Yanhuang Studio now has a large number of fans in the field of action games.

"Mr. Lin, will our next game "Naraka: Bladepoint" also be released on the Yanhuang game platform?"

He is the operator of Yanhuang Studio.

Yanhuang game platform, and now he is also operating.

However, there are not too many games on the current Yanhuang game platform.

Even users who are attracted by "The Legend of Sword and Fairy" can't stay for long.

Because there are too few platform games, most users will still run to other platforms.

The gaming platform and the game are different.

Gaming platforms are all about winning by volume.

"Yes, it is still released on the Yanhuang game platform, and we want to operate this platform. Lin Mo nodded and said.

"But just the games from our studio aren't enough to attract players. Xue Wen suggested, "And the daily operation of the game platform is also a large amount of expenditure, unable to retain users, unable to attract other game studios to settle in, is pure money burning." Although

"The Legend of Sword and Fairy" is on the Yanhuang game platform, it has achieved sales of five million.

But the server pressure it brings is also a lot of consumption.

And wait until the trend of "The Legend of Sword and Fairy" calms down.

The number of users of the Yanhuang gaming platform will be greatly reduced.

Continuing to operate the Yanhuang game platform, the studio wastes a lot of money every month.

"I know, I'll fix it.

Lin Mo didn't say how he would solve it.

Because he still needs to plan.

Want to attract studios to settle in the Yanhuang game platform.

It has to be done in other ways.

Not yet.

"Okay, I see.

Xue Wen sighed helplessly.

He didn't believe that Lin Mo would have any solution.

He also knew Lin Mo's ambition and wanted to build Huaguo's own game platform.

But it's not a simple matter.

Even if it is a pig farm and a goose factory, they have not built their own game platform.

In other words, their games have their own promotional channels, so they don't need to log in to the gaming platform.

To some extent, the gaming platform is a promotional channel.

However, this kind of platform is not very reliable for the game environment in China.

Speaking of which, everyone's meal is almost finished.

They each went home separately.

Lin Mo returned to the studio.

He looked at the computer screen, his mind moving.

[God-level Game Production System

] [Host: Lin Mo

] [Emotional Energy: 1669790 Points

] [Story Design: S-level (0/1000000)] [Level Design: S-level (0/1000000)] [Numerical Design: S-level (0/1000000)] [Art Design: S-level (0/1000000

)].

[Soundtrack Design: S-Class (0/1000000)]

After the release of "The Legend of Sword and Fairy" before, a lot of emotional energy was harvested.

Lin Mo has already upgraded the level design and soundtrack design that were originally A-level to S-level.

Now his five ability values have all reached the S level.

Even compared to those game design masters, it's not far off.

Lin Mo looked at the more than 1.6 million emotional energy on the system panel, and a smile appeared in his eyes.

"Thanks to the trouble that the farm has caused.

"If it weren't for them, maybe "The Legend of Sword and Fairy" wouldn't have been able to become popular on the whole network so quickly.

"I wouldn't have collected more than a million emotional energy so quickly.

Lin Mo nodded with satisfaction.

Although the sales volume of "The Legend of Sword and Fairy" is more than five million.

But most people are following the trend, or putting it in the game library first and playing it when they have time.

In addition, there are some players who may find the game too difficult, so they don't continue to play.

Therefore, the emotional energy collected by "The Legend of Sword and Fairy" now does not reach a terrifying more than five million as the sales volume.

However, it was only more than one million emotional energy, and Lin Mo was already very satisfied.

Because this emotional energy is enough for him to raise an ability value to the SS level!"

"For the production of Naraka: Bladepoint, my current level is enough.

"And with the production experience of "The Legend of Sword and Fairy", there is no need to continue to improve in terms of action design and art.

"The most important thing now is the Yanhuang game platform. This

is what Lin Mo is thinking about.

It's also why he comes to the studio on a big night.

Because he's going to make an

indie game!" I should rely on the vest of [Anonymous] to attract other indie game designers."

"But before that, I need to further increase the gold content of [Anonymous].

"It's not enough to just dig for survival and i want to live.

Lin Mo pondered.

Now "Digging for Survival" and "i Wanna" also have a certain popularity abroad.

This is also why everyone calls [Anonymous] the light of domestic indie games.

But Lin Mo felt that this was not enough.

He not only wants to be famous in China, but also to make [Anonymous] have great fame abroad and become a benchmark for independent game designers

around the world!" "The reason why the world's three well-known game platforms, Vapor Platform, Snow Battle Network Platform, and Guosoft Game Platform, can attract a large number of game studios to settle in.

"The main reason is that these three major game platforms have corresponding fame around the world, and they are backed by capital.

"In the early days, my Yanhuang game platform was definitely not the opponent of the three major platforms.

"But I can start with indie games and get a lot of indie game designers to my platform.

"So [Anonymous] the next game must become the benchmark for indie games!" Lin

Mo already had a general idea in his heart.

His mind flashed through a series of well-known indie games he had played in his previous life.

Eventually, it was settled on a Metroidvania-like game.

Metroidvania-like is a self-coined term in the gaming industry, coming from Nintendo's Metroid and Konami's Castlevania.

The main design concept of this genre is to be driven by player exploration as the core, coupled with excellent map design and combat system, which is full of different kinds of challenges.

Most Metroidvania-like games are 2D side-scrolling games.

And some games in this world actually have some concepts similar to Metroidvania, but the design is not yet mature.

Lin Mo is ready to give global independent game designers a dimensionality reduction blow.

Show them what a 2D side-scrolling game textbook is!

Just like the last time the Legend of Sword and Fairy DLC was played.

"It's decided

!" "I want to be my own original!" Lin

Mo has now reached the S level in all five abilities.

He's more than qualified to create an excellent indie game.

But in order to make my originality more perfect.

Lin Mo had already figured out which ability he should raise to SS level!

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