Imric turned around and planned to discuss the distribution of the spoils with the golden dragon, but Orignax seemed to have pierced his mind. He turned his head and said in a heartfelt voice: "These spoils are all yours, little mage, I didn't do anything." Contribution, even without you, I would have been killed by Manson, you deserve it.”

Imrik smiled slightly, that's what's so good about lawful good creatures. Even if they are greedy, their nature of kindness prevents them from taking any advantage.

He turned around and put on these magic items one by one, and used detection magic to sense their purpose.

The Archmage's robe can increase the wearer's perception by 2 points and intelligence by 2 points, and has a strong constant effect of resisting spells. Manson was able to survive the sneak attack of the lightning beam thanks to this robe.

The broken high resistance energy ring could originally resist energy damage below the sixth ring level, and the effect was extremely powerful, but unfortunately it was broken due to the attack of the delayed burst fireball of the seventh ring spell. However, if you encounter a master who makes magic items in the future, you can It costs less to fix it.

The crystal ball is a magic weapon used to use prophecy spells. It can greatly enhance the range of prophecy spells.

The intelligence headband is a very powerful mage item. Different levels of intelligence headbands can increase the holder's different intelligence attributes. From low to high, they are +2, +4, and +6 respectively. And Mansong's headband The belt is the highest level +6 intelligence headband!

Finally, the metamagic scepter that Imric is most interested in! This powerful scepter is enchanted with the effect of super magic. The holder can use super magic three times a day to amplify spells without paying the cost of leveling up!

Metamagic expertise refers to a mage-specific expertise used to amplify spells. Starting from level five, mages can gain expertise when upgrading, or acquire it through learning.

Among various feats, metamagic feats are spell feats that mages use specifically to improve their combat skills.

Common metamagic feats include instant, extremely effective, powerful, delayed, increased range, reach, etc., and this, together with the extremely effective metamagic effect attached to the metamagic scepter, can double the power of the spell. !

Due to the restrictions of the Endless Book, Imrik cannot learn to acquire expertise. With this super magic staff, his combat effectiveness can be greatly enhanced.

In addition, there are several spell scrolls, namely:

Sixth-level spells - alien oath binding, dissociation, spell invalidation barrier.

Seventh-level spell—finger of death, simulacra. (In the VIP chapter, in order not to waste everyone's money, I wrote the effect of each harvest spell in the author's words. If I forget it later, you can leave a message to remind me. If it is sometimes used later in a chapter, I’ll explain it in the article.)

These five high-level spell scrolls are even more valuable. With the high-level spells in Faerun being jointly blocked, there will be almost no high-level spell scrolls on the market. For mages, they would rather make Spell storage equipment for high-level spells is not only highly profitable, but also prevents them from being stolen.

If Mansung hadn't been accustomed to using these spells and copied them down to save his daily spell slots, I'm afraid it would be difficult for Imrik to collect spells above the fifth level.

I happily put away all the things. With the help of the dimensional bag, the weight of the storage gloves was greatly reduced.

Now Imrik's perception is as high as 19 and his intelligence is as high as 26. Not only has his spell slots been greatly increased, but the difficulty of saving throws for various spells and the strength of summoned creatures have also risen sharply.

"Mr. Golden Dragon, I wonder if we can take shelter here temporarily. It seems that His Highness the Black Staff just mentioned that there is a big danger up there. I have used up all my spell slots." Imrik turned around and suggested sheepishly.

Although he had already exchanged a shot with a cannon, he was not willing to fight to the death again. Although it may be so easy to win, the power of the legendary mage is not easy to deal with. This battle is full of too many coincidences. If Mansong had not been seriously injured, or he did not open the magic prison but turned against himself, or else If his spell slots had not been wasted by the black staff, this battle would not have been won so easily.

Jin Long nodded slightly. He understood that a mage without spell slots was not as strong as a commoner.

Orignacs said: "You can stay here as much as you like. The "hunting season" led by that madman of Halaster has probably broken out above, and it won't stop in a short time."

"Hunting season?" Imric asked curiously. He had heard this word from the mouth of the red-haired preacher before.

The golden dragon nodded slowly and said: "That lunatic Hellast, every twenty years, will assemble his army of monsters, climb onto the ground and plunder all kinds of creatures for him, and then bring these creatures back underground for brainwashing. Becoming his new subordinate, not only Waterdeep City, but also Myth Drannor far to the east was deeply troubled after he opened the portal there."

"Didn't the legendary mages of Waterdeep City try to eliminate him?" Imrik asked doubtfully.

The golden dragon sneered and said: "Eliminate? That madman even has the silver fire given by the goddess of magic! I don't believe that those voters will really go to war to eliminate him. I'm afraid it will make the goddess unhappy in the end."

Imrik nodded thoughtfully. He had heard the name of the Goddess of Magic for a long time. As one of the most powerful gods in Faerûn, this absolutely neutral Goddess of Magic only sees the existence of magic, so even if As long as an evil mage like Halaster has profound knowledge in magic, it is not unimaginable to gain the favor of the goddess of magic.

It is said that the hunting season will last for about three days, and Imrik and Reiner plan to wait until the hunting is over in this safe underground treasure house.

Although he was worried that his mansion and tavern would be destroyed, Imric knew that his own abilities would make it impossible to protect his property from the tide of monsters.

However, it was obvious that this year's hunting season was like a magnet for disasters, one after another. After a day's rest, Imric suddenly felt a strong earthquake in the treasure house, and the entire treasure house trembled.

The three of them immediately returned to the ground. Staying underground during such an earthquake was simply seeking death. Maybe the golden dragon could forcibly dig out a passage with its physical strength, but Imrik and Reiner would definitely suffocate to death in it.

When we came to the road above the treasure house, there was no one on the street except for a few trolls wandering around. They rushed over excitedly after seeing the three Imrik.

Orignax changed back to his original form and burned them all with a breath of dragon flame, but what happened next was beyond their imagination.

Alien Oath Binding: This spell has three versions: secondary, ordinary, and advanced. They can summon three alien or elemental creatures with life levels no more than 6, 12, and 18 respectively. However, the summoned creatures of this spell need to pass the saving throw identification. , if successful, then they can choose to rebel against you and not be absolutely loyal.

Dissociation: Shoots a green ray, causing massive damage. Creatures killed by this spell will instantly disappear and turn into dust. It is also the nemesis of many force field spells.

Spell Invalidation Barrier: An upgraded version of the secondary Spell Invalidation Barrier, which can protect against all spells of the fourth level and below.

Finger of Death: This powerful necromantic spell will cause the subject to undergo a physical examination. If the body is strong, he will suffer a lot of damage. If the examination fails, he will die on the spot.

Simulacra: This spell creates an illusion of a duplicate of any creature. The replica is partially real, formed from ice or snow. The replica looks exactly like the original, but has half the level or hit points (and corresponding hit points, feats, skill levels, and special abilities). The cost of this spell is extremely expensive, so once it is damaged, the mage will often choose to repair his simulacrum. It takes at least 24 hours to repair the damage suffered by the simulacrum, and the process is very complicated. Each point of health must cost 100 gold coins, and A well-equipped magic laboratory is required. But the protagonist has no restrictions on casting materials, so he only needs to summon it again if it breaks.

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