Lin Mo plans to use "Battle of the Gods" to open the era of e-sports.

So this project is very important to him!

This is also the reason why he handed over the production of "Black Myth" to Shu Xingzhi to be responsible.

Of course, Shu Xingzhi's production experience in domestic 3A projects is much richer than him.

After all, Lin Mo has only played many different triple-A games.

But when it comes to production, he really doesn't have much experience.

Therefore, Lin Mo was relieved to hand over this matter to Shu Xingzhi's seniors.

As for himself, he is specifically responsible for

"War of the Gods"! In fact, Lin Mo has already designed the prototype structure of "War of the Gods".

He draws on the excellent games he has played in his previous life, such as League of Legends, DOTA, Warcraft, Honor of Kings, StarCraft, Overwatch, etc.

If there is a game that is most similar to Clash of the Gods, it is actually Overwatch.

However, there are very obvious differences.

The first is the perspective person, and "Overwatch" uses the first person.

This kind of perspective has always been very problematic for Lin Mo.

Because the player himself can't see his character's spell casting!

Coupled with this very competitive game, some players will easily feel dizzy when operating.

It is often referred to as halo 3D.

However, if you use a third-person perspective, the halo in 3D will be much reduced.

As a result, Clash of the Gods uses a third-person perspective.

In addition, this original game designed by Lin Mo, although it refers to many MOBA games he has played in his previous life.

But Lin Mo very boldly canceled a very important thing

! Mouse

operation! That's right, the game "War of the Gods" has no mouse operation!

There are no 3D games with pure keyboard operation, such as "Devil May Cry 4", "Super Mario: Galaxy 2", etc.

However, this kind of game, in the current market environment, must belong to the niche.

After all, it is common knowledge to control 3D games with a mouse and keyboard.

But Lin Mo just wants to break this common sense! What

is the specific reason?

It's very simple.

Because Lin Mo feels that the essence of MOBA games lies in tactics, not technology

! In Lin Mo's design, "War of the Gods" is a multiplayer competitive game with tactical and weak operation!

From the perspective of the prototype architecture, it can actually be divided into three points.

Gather intelligence, specify tactics, and implement operations!

The gameplay design of Clash of Gods revolves around these three core designs.

Whether it's skills, equipment, upgrades, maps, and more.

In short

, Clash of Gods will be a brain-biased game.

Of course, this is not to say that players who operate well are useless.

Because those players who are good at maneuvering can completely use the strategy of blitzkrieg to defeat their opponents.

Therefore, in order to ensure that "War of the Gods" can attract players to the greatest extent.

The upper limit of operation has been weakened and the upper limit of tactics has been raised!

In fact, the game operation of pure keyboard can also make it more convenient for players to see the battlefield situation clearly and formulate corresponding strategies.

This is also one of the reasons why in Lin Mo's previous life, the e-sports event of "League of Legends" was so popular.

If you want to say that the fairest game, it is actually StarCraft.

So why is League of Legends the crown of esports?

The core reason is that the battlefield situation of this game can be seen very clearly by everyone.

And a game like Overwatch, it's a bit more difficult to get the audience to follow a first-person perspective.

Although it will also be transferred to God's perspective, but overall, the viewing experience of "League of Legends" will be better.

Even some players who haven't played a game in a long time actually watch League of Legends events a lot.

And Lin Mo is also based on this, so he changed the operation mode of "War of the Gods" into a pure keyboard operation mode.

This is also a way to solve a pain point in 3D competitive games.

At the same time, it can also make the audience feel much better when holding the competition.

However, Lin Mo's idea is very good.

But "Clash of the Gods" has not even made a dome until now.

Again, that's the same sentence.

There is not enough manpower.

Because of the joint ban of the three, it was difficult for Lin Mo to recruit qualified game developers.

But it's not a big deal.

In Lin Mo's heart, there was already a solution.

It's just that he was busy with the things of "Black Myth" before and didn't do it.

If you want to say that in the whole of China, what is the place where the biggest game talent was born?

Lin Mo thought of this, and a smile appeared on his face.

Immediately after, he picked up his mobile phone and dialed his mentor Wang Fangren.

In fact, Qingfeng University, the largest place for cultivating talents, is Qingfeng University! Qingfeng

University's game major can be said to be the strongest in the country

! Then it naturally has the most talents!

Although it lacks a little experience.

But Lin Mo, according to the game design concept of this world, lack of experience may be a good thing.

It is convenient for Lin Mo to teach his juniors and seniors.

Therefore, Lin Mo had already made a decision at this moment.

He wants to directly recruit the students of Qingfeng University to form the development team of "War of the Gods"!

And Wang Fangren after receiving Lin Mo's call.

The whole person was stunned.

There was silence for a long time before he asked, "How many people do you need?"

and "More than a hundred."

Lin Mo said lightly.

"More than a hundred ......"

Wang Fangren's face showed a hint of surprise.

He didn't expect Lin Mo to need so many people.

What kind of project is this

? Is it 3A? But he heard that the 3A project team of Yanhuang Studio already has more than 100 people?

Wang

Fangren couldn't figure it out.

But he didn't ask much.

After all, this is Lin Mo's own business.

"Okay! I can help you!" Wang

Fangren agreed very happily.

After all, this is also a good thing for Qingfeng University.

Yanhuang Studio is now considered to be the top game studio in China.

The students of Qingfeng University are actually very profitable to be able to work here.

As for the joint blocking ...... of those three

Heh, it's not Wang Fangren blowing anything.

As long as he said a word, none of the three families dared to let go of a fart.

Of course, his sentence is actually a sentence from Qingfeng University.

Thinking of this, Wang Fangren felt that he could go to the principal to talk.

I want the students of Qingfeng University to work in Yanhuang Studio.

At the very least, they need to make sure that their future careers don't go wrong.

Of course, these things have nothing to do with Lin Mo.

It should be Jiangcheng and Auston, they have a headache.

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