'Ding! ’ A notification sounded in Ian’s mind, waking him up from his deep sleep.

He raised his head and looked around in surprise.

This is a somewhat old inn room. The rickety bed, the wooden table that is darkened by pollution, and the curtains that have not been cleaned for a long time all make the place look cheap.

There was a slight drizzle outside the window, which did not bring much coolness, but made the weather even hotter.

Ian only felt sticky and uncomfortable all over. He gently lifted the quilt and found that his whole body was soaked with sweat.

For some reason, Ian's brain suddenly twitched, and he bit his forearm fiercely. It wasn't until the severe pain was clearly transmitted to his brain that he relaxed his mouth and looked at the tooth marks on his hand with a wry smile.

This feeling is so real.

Although the organizers are well-known in the industry, I have never doubted their ability.

But when he actually appeared in another world in another body, he still felt too dreamy.

After sitting for a few minutes, Ian tried hard to calm down.

At this time, he suddenly found that he really had some more memories in his mind. Although there were no specific people or places in the memory, there was a complete story with the same background.

The clearest among them are some intellectual things, such as the stories of the little nobles in the valley that Ian did not write down in his previous life (let’s write this as a previous life before entering the game, because all the content of this book takes place in the world of ice and fire). Heraldry, the whole process of the Andal knights' vigil in the sept, and a little bit about the ways of riding horses and wielding swords.

As the auxiliary AI said, having these memories will be of great help in pretending to be a real mercenary knight.

Hedge knights are also known as hedge knights. Their only wealth is their equipment and horses. They are so named because they often have to sleep under hedges in the wild.

Of course, the Hedge Knight who starts as a player is not embarrassed to that point, otherwise Ian would not choose him.

Taking a deep breath, Ian climbed out of bed and walked to the window.

The sky outside was gloomy, and the thick gray glass reflected Ian's beautiful blond hair. He hurriedly opened the window, and suddenly a majestic tower appeared in his field of vision. The tall black tower body Among the tall castles nearby, it still stands out like a flock of chickens.

However, the top of the tower pointing directly to the sky was tilted to one side due to melting and deformation, looking like a huge and half-melted black candle.

"Is that melted stone? A masterpiece of Dragon Flame? Is this Harrenhal?" The scene in front of him overlapped with the scene in Ian's memory. He licked his chapped lips, and his mouth felt dry for a while. .

Ian turned around and walked to the table, picked up the water bottle and poured it into his mouth. Instantly, he felt a faint spicy and wheat aroma spread on the tip of his tongue.

Mudd! This is so unlucky!

Although I made the right choice to start in the Riverlands, the Riverlands is so big, why did I have to start in Harrenhal?

Harrenhal is the largest fortress in Westeros built by the last king of the Iron Islands and the Riverlands, Harren the Black, who spent 40 years and exhausted the financial and material resources of the Riverlands on the shores of the God's Eye Lake. '.

The walls here are thicker than Storm's End, and its gate is as big as the main castle in Highgarden. Harron Blackheart calls it an 'unbreakable fortress'.

However, just as an unbreakable alliance collapsed, the unbreakable walls and towers of Harrenhal did not fall to the siege of ground forces, but encountered the dragon ridden by 'Aegon the Conqueror' Balerion, the Black Death, rained down dragonfire from the sky.

The black-hearted Heron was eventually burned to death in the tallest tower together with all his children. The half-melted black candle in Ian's field of vision was also named the 'King Burning Tower'.

Since then, Harrenhal has been shrouded in the shadow of the curse. Not only the families who were granted Harrenhal have all lost their descendants, but everyone who has occupied the castle in any form has basically died a miserable death.

"What bad luck." Ian wiped the cold sweat on his head with his sleeves and asked in his mind, "By the way, when did we start?"

"Hand of the King Jon Arryn has just died. King Robert Baratheon is preparing for his funeral. He plans to go to Winterfell after the funeral and invite Eddard Stark to go south to serve as Hand of the King." Anne replied.

Ian nodded understandingly.

When the original book of Ice and Fire started, King Robert was already approaching Winterfell, but now Robert is still in King's Landing and has not yet set off.

The land distance from King's Landing to Winterfell is about 2,300 kilometers [Note 1]. Considering that Robert's king's car took the King's Road, it should have taken him about 2 months to reach Winterfell.

In other words, the current time is about three months before the beginning of the original work, which is the end of Aegon Calendar 297.

This time is still more than a full year before the outbreak of the War of Five Kings in later generations.

In other words, Westeros still has peace for more than a year.

This made Ian doubtful again. When he originally signed up, the organizer promised that all the designs of this game were prepared before the players traveled through time. After the game officially started, the organizer would no longer be responsible for the game. Any form of intervention (the kind that will not fix a bug if it is discovered).

So what kind of mechanism has the planner designed in advance so that players can give up peaceful development and choose to compete with other players in peaceful times?

You must know that in this kind of game, there is no room for error in the early stage. If you are killed, there will be nothing, so players should not choose to be tough in the early stage.

"Okay, AI, now tell me the detailed mechanics of this game." Ian asked his auxiliary AI with doubts.

"There are three main mechanisms in this game." Annie began to introduce directly,

"The first is the killing mechanism: for every player killed, 4 points will be awarded and all unused system resources of the killed player will be inherited (including points, attribute points, skill points and system props), and the system will be based on the development of the killed player. Certain additional rewards will be obtained.

Among them, the player gets the full benefit from killing the target himself, while the player's subordinates or other 'employees' assigned by the player kill the target, and the player only gets 50% of the kill benefit. "

ps: According to the setting of the original book "100 Leagues (480 Kilometers) of the Great Wall" and the official map, some experts estimate that the mapped area of ​​Westeros is about nine million square kilometers.

Here are two data to help you have a simple understanding of the size of the world of ice and fire. The land distance from Winterfell to King's Landing is about 2,300 kilometers, which is roughly close to the distance from BJ to Shenzhen. The land distance from Winterfell to Castle Black is about 1,100 kilometers, which is roughly close to the distance from BJ to Xi'an.

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